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Games, Roleplaying, World Building


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See Also:

  • - Compiled suggestions and discussions about the design of magic systems for roleplaying games and literature. Applicable to all genres.
  • - A web-based application that creates generic random events for a nation or region. The user can specify the starting year, number of years, and events per year.
  • - Step-by-step tutorial for setting design, based on establishing a "world vision" for its cultural/geographic regions.
  • - Suggestions for creating consistent magic themes for fantasy settings, as well as general world building advice and resources.
  • - Many interesting original and adapted articles of all aspects of gaming worlds, with much of interest to world builders.
  • - Advice on creating a believable fantasy world, with a particular eye toward crucial yet easily overlooked details.
  • - Starting place for information on how to build an imaginary setting.
  • - An example of designing a planet, from basic physical assumptions to geography to weather systems and archeological remains.
  • - A website supporting a world building distance education course. Reference material, lessons, downloads, and sample worlds.
  • - A step-by-step guide for creating original settings and incorporating realistic details. Various resources and references. In English and Portugese.




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