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Games, Game Studies, Conferences


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    Top: Games: Game_Studies: Conferences:

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  • - Manchester, England. 5-7 July 2002. Abstracts and programme available.
  • - National conference held at MIT in 2000. Full transcripts of sessions on games as interactive storytelling, aesthetics, and game design.
  • - A trip report from the International Games Cultures Conference in Bristol, UK, 29 June-1 July 2001.
  • - Tampere, Finland. Aesthetic, narrative and structural issues as well as bridging academia and industry. Programme and general conference information.
  • - Programme abstracts and related links from a conferece held at the University of Wisconsin-Madison.
  • - Transcript of a seminar held at Meridian MOO in 1994.
  • - Hong Kong. 6-7 January 2003. Theme this year is networked and multiplayer games and security. Development focus, but educational and other topics to do with games are also welcome.
  • - University of Chicago, October 2001. Descriptions of panels, bios and links for numerous speakers, a lot of links to other game related sites, including game policy and research.
  • - Edmonton, Canada. 25-27 July 2002. International conference with emphasis on research and development in use of artificial intelligence in games.
  • - Melbourne, Australia. International conference exploring new media art, games and theory.
  • - Computational Semiotics for Games and New Media: explores how semiotics can be used in creating and analysing games and new media.
  • - Fribourg, Switzerland. 17-21 April 2001. Yearly colloquium. Programme and abstracts.
  • - A list of conferences and events of interest to game researchers and developers. Linked, annotated and chronologically ordered.
  • - London, UK. 27-28 November 2002. Third International Conference on Intelligent Games and Simulation. Announcement and call for papers.




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