Games, Board Games, Abstract, Connection Games, Hex
- Answers to infrequently asked questions, by Bert Enderton.
- Includes solutions and a history.
- Offers a description and proof that the game cannot end in a draw. Also has a downloadable program for online play.
- An interactive database of possible 11x11 Hex board states that indicate possible winning or losing moves.
- By Emanuele. Features a position analysis tool and Playsite game viewer for Windows, and Java applets to step through some recorded games and examine opening strategies.
- Features printable Hex boards in PDF and PostScript formats, as well as rules and basic strategy.
- Part 1: Introduction and Basic Strategy by Cameron Browne. From Abstract Games magazine, Summer 2000
- Features academic papers in PDF format and a Hex-playing program for Windows.
- Documentation on history, classification, and complexity.
- by Jon Kleiser. Shows how to build a Hex board in HTML using a small number of graphic elements (GIFs).
- A set of frequently asked questions covering game history, rules, concepts, and strategies.
- David King's collection of edge-connection templates. Includes basic templates for rows two through six, as well as ladder and bridge templates.
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