Computers, Software, Operating Systems, Graphic Subsystems, Morphic
See Also:
- Morphic's home now, as a class-based implementation, in a new, open source, graphics model for Smalltalk, based on the Morphic interface to Self. Much simpler and yet more general than the model used in many other object oriented languages: MVC.
- A Morphic tutorial article by Juan Manuel Vuletich.
- A few useful tips for once you get going, and a bit of opinion/critique.
- One screenshot(!) and brief description of how to begin.
- Manifesting a System-wide Vision of Concreteness, Uniformity, and Flexibility
- Brief Georgia Tech Morphic tutorial. Sometimes hard to get.
- Uses Morphic in the context of its original implementation.
- Tiny, third-party page on one of Morphic's two main inventors who is still working on Morphic.
- Some clear, meaty "How To", and why, explanations, and warnings: Morphic is in an early state of development: very bleeding edge.
- This sample application will soon include a Morphic tutorial so those new to Morphic can understand how the main morphs were made (by Juan Manuel Vuletich).
- Tutorial is by John Maloney, edited by Ted Kaehler and Dwight Hughes. Part I of a planned three part series.
- Where Morphic began, as a prototype-based implementation. Here are html Morphic User Interface papers, as part of the Self, prototype-based, object oriented programming language.
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