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Computers, Artificial Life, Software


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See Also:

  • - A guide to software and programming help for open source artificial life on the Linux platform.
  • - A list of programs using alife type techniques (English/Japanese).
  • - Java and C++ programming examples and information including genetic and neural algorithms, automata and natural systems.
  • - A sourceforge project for an environment for creating and running agent-based models. Tcl/Tk scriptable, cross-platform (Windows and Linux/Unix).
  • - An artificial life simulator project that can also function as a genetic programming system. Written in Java with a graphical interface.
  • - Artificial Life for the Macintosh.
  • - Floys are flocking Alife creatures having a territorial awareness: they defend their territory against any stranger. Floys are implemented in Java applets with free source code.
  • - A collection of small tools for Chaos Modelling, based on ideas of Life game, Tierra and others.
  • - Introduction to artificial life. Each chapter is illustrated by a program or an applet. Chapters are available in PDF.
  • - A web-oriented artificial-life site: Alife, genetic-algorithm and cellular-automata experiments written in cross-platform web languages (Java, tcl/tk), with free source code.
  • - Two flocks of birds migrating to different locations flock together before splitting apart.
  • - Electric Sheep realizes the collective dream of sleeping computers from all over the internet. Free; Linux, MacOS X.
  • - An artificial world of lifeforms which eat, move and reproduce. Each species is controlled by a program, and you can write your own lifeforms.
  • - An auto-adaptive genetic system designed primarily for use as a platform in Digital or Artificial Life research. Download source, binaries and documentation. Unix/Windows.
  • - Create 3d creatures, and send them in Internet.
  • - Exploration of fitness landscapes.
  • - A software framework built upon the Swarm Simulation System that allows researchers to study complex systems of independent agents interacting with one another and with their environment.
  • - Physis is a software platform for testing the evolvability of different assembly like programming languages.
  • - An aquarium simulation written in Java. The program uses neural networks for all of the fish being simulated, and the fish are artificially evolved from random starting information.
  • - BugBots is a game, sort of. Really it's a project in Artificial Intelligence, and Object Oriented Design with heavy abstraction.
  • - MacOSX software for simulation of artificial life and decentralized systems.
  • - Pigs and people compares W-learning and the drives action selection mechanism in a Java implementation.
  • - A free artificial life program running under Windows. English/Italian.




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